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Latest Community Discussions About GameStop

Exploring Combat Design and Lip Sync - Untitled Project | Devlog #9

38m ago

I’m currently testing lip sync implementation on the characters. For the level design, I’m experimenting with combat rooms that allow the player to approach enemies from different angles and elevations, creating multiple paths. I’m still not fully convinced by the dungeon. It might feel a bit empty, or maybe it’s the lighting. I’ll work on a few iterations to improve it. If you’re curious about the previous game this is based on, you can check it out here: [https://store.steampowered.com/app/3752240/Citizen\_Pain/](https://store.steampowered.com/app/3752240/Citizen_Pain/)

Any way to consistently check retro game stock online?

39m ago

I’ve recently been looking for some GameCube games to spend the remainder of my leftover trade credit on. There’s like 3 or 4 retro gamestops in a 20-40 mile radius of me. Whenever I look online for something they say they have, they usually don’t have it. When I call in, nobody answers the phone and all of the employees seem generally impatient when I ask about GameCube game stock. Any way for me to verify their stock before going on a hike?

I released a demo of my game, Monslice.

39m ago

Hello everyone! The demo for my new game, **Monslice**, is out. If you're thinking of playing the demo, please don't forget to let me know what you think of the game. I hope you like it. Demo Steam Page: [https://store.steampowered.com/app/4504860/Monslice\_Demo/](https://store.steampowered.com/app/4504860/Monslice_Demo/)

I released a demo of my game, Monslice.

40m ago

Hello everyone! The demo for my new game, **Monslice**, is out. If you're thinking of playing the demo, please don't forget to let me know what you think of the game. I hope you like it. Demo Steam Page: [https://store.steampowered.com/app/4504860/Monslice\_Demo/](https://store.steampowered.com/app/4504860/Monslice_Demo/)

The woman I've been in love with for 8 years just fell in love

40m ago

I've (28f) been in love with my best friend (29f) for the last 8 years, we've been friends for 10 years. She knows this and we dated for a few years, but I've always known she's straight. She's never felt that kind of attraction to me, she's just always loved me closely, like family. I told her in 2019 that if she ever wanted to experiment, I loved her and I would let her do that with me. She'd have complete control over everything, when we broke up, if we got together, how far we went, etc. It's been 2 years since we broke up, but we ended up continuing being friends with benefits until last year, at the end of the year. Both of our mental health star...

Early Bird gets the Space Worm, made in Godot, launches next week!

40m ago

Early Bird (EB) is a small, casual, incremental game. EB is a game I made for myself, after playing my initial foray into the small incremental games sub-genre, playing Keep On Mining!, Trainatic, Hydra Heli, Astro Prospector, and a few others. Since then, the releases just kept coming, faster and faster, and as a fan, it's been great; I've bought like thirty of them in the last six months. I think I learned a lot (more) about Godot during dev too, and I'm pretty happy with some of the coding choices I made. I did end up sticking with a resource file for the save game data, as opposed to JSON or custom, but I figured, it's a small game, so the likelihood of anyone ...

[Android] I spent 1,000+ hours building a Magi-Tech RPG (Pixel MineR) while working 60hrs/week in the real world. Lookin...

40m ago

Hi everyone, ​I’m the solo developer behind Pixel MineR, and I’m finally at a point where I need your help. ​This is a true passion project. I’m a novice coder, a husband, a father, and I work 60 hours a week in public service. My time and resources are limited, but I built this entire game myself in between other responsibilities, it's been my baby for over a year and im now ready to share world 1 with the erm... world i guess. This version represents a combined tutorial and first world leading to the unlock of world 2 which is currently under development. I think I've solved all crashes, ANRs etc, soft and hard locks. I want to be upfront: I am not an artist. I’v...

Raylib arriva su Nintendo GameCube: Il porting ufficiale con backend libogc2 e supporto devkitPro

40m ago

Best curtains shop in DubaiRaylib arriva su Nintendo GameCube: Il porting ufficiale con backend libogc2 e supporto devkitProhttps://www.biteyourconsole.net/wp-content/uploads/RaylibDreamcast.webphttps://dubaicurtainshops.com/La scena homebrew continua a dimostrare una vitalità sorprendente anche su hardware ormai storico, e l’arrivo di raylib su Nintendo GameCube ne è una conferma concreta.\ \ Il nuovo porting, pubblicato dal developer bigboss all’interno del progetto raylib4Consoles, porta per la prima volta questo popolare framework di sviluppo sulla console Nintendo, aprendo nuove possibilità per chi vuole creare software e videogiochi su una piattaforma del 2001.\ https://twitter....

Juwa Distributor – Wholesale Credits, Backend Access & Agent/Vendor Opportunities

41m ago

Looking for a reliable **Juwa distributor** with true wholesale pricing, instant backend access, and professional support for agents, vendors, and store owners? Join Whale Sweepstakes Software, a master distributor for Juwa, one of the most trusted sweepstakes platforms in the U.S. **Why become a Juwa distributor or agent with us?** * **Direct wholesale rates** – net‑cost pricing with no middlemen markups. * **Full backend control** – distributor, sub‑distributor, and store dashboards with real‑time profit tracking. * **Juwa wholesale credits** – available for high‑volume accounts. * **Fast onboarding** – get your Juwa agent account set up in minutes. * **24/7 live su...

AI Detector QuickTile Analysis: A unique,fast, offline way to spot AI fakes via Quick Settings

42m ago

Hey everyone! ​With AI-generated content flooding our feeds (TikTok, Reels, X), it’s becoming harder to tell what's real. I wanted a way to check images and videos instantly without the clunky "screenshot-and-upload" workflow. ​So I built AI Detector Quicktile Analysis ​Play Store: [https://play.google.com/store/apps/details?id=com.aidetector.app](https://play.google.com/store/apps/details?id=com.aidetector.app) ​🚀 The "One-Tap" Workflow ​The app lives in your Quick Settings. When you see something suspicious: ​Pull down your notification shade. ​Tap the AI Detector tile. ​Get the verdict via notification in seconds. ​🛡️ Privac...

Exploring Combat Design and Lip Sync - Untitled Project | Devlog #9

44m ago

I’m currently testing lip sync implementation on the characters. For the level design, I’m experimenting with combat rooms that allow the player to approach enemies from different angles and elevations, creating multiple paths. I’m still not fully convinced by the dungeon. It might feel a bit empty, or maybe it’s the lighting. I’ll work on a few iterations to improve it. If you’re curious about the previous game this is based on, you can check it out here: [https://store.steampowered.com/app/3752240/Citizen\_Pain/](https://store.steampowered.com/app/3752240/Citizen_Pain/)

I need suggestion related to gaming mouse

45m ago

You see i have a tight budget I want a gaming mouse i don't know which one to buy I want it to last atleast 1.5 yrs . Any suggestions on above mouse which I was thinking of buying

I released a demo of my game, Monslice.

45m ago

**Game Title: Monslice** **Playable Link:** [https://store.steampowered.com/app/4504860/Monslice\_Demo/](https://store.steampowered.com/app/4504860/Monslice_Demo/) **Platform:** Steam **Description:** Monslice is a short incremental game about slicing monsters, collecting resources, expanding your skill tree, and unlocking and buying more monsters! **Free to Play Status:** * \[x\] Demo/Key available **Involvement:** Developer

Whale Sweepstakes – The #1 Sweepstakes Distributor

46m ago

Looking for a reliable sweepstakes distributor that actually delivers? Whale Sweepstakes Software is your direct source for wholesale credits, full backend access, and round‑the‑clock support. **Why we’re the top choice** * **40+ platforms** – Juwa, Juwa 2.0, Fire Kirin, Game Vault, Orion Stars, Milky Way, Ultra Panda, Vegas X, Golden Dragon, Vblink, Panda Master, Riversweeps, Vegas Sweeps, and many more. * **⚡ Instant loads** – same‑minute credit processing. No waiting, no delays. * **🕛 Always online support** – 24/7 live help from real people who know the business. * **True wholesale pricing** – net‑cost rates, no middlemen markups. * **Full backend control** ...

Virtual pool (4)

46m ago

This is the most realistic pool game i founded on mobile,but i cant find any modded version that contain all game mode on the internet.If someone have it pls share Here is the link to the play store:https://play.google.com/store/apps/details?id=com.celeris.virtualpool

Exploring Combat Design and Lip Sync - Untitled Project | Devlog #9

47m ago

I’m currently testing lip sync implementation on the characters. For the level design, I’m experimenting with combat rooms that allow the player to approach enemies from different angles and elevations, creating multiple paths. I’m still not fully convinced by the dungeon. It might feel a bit empty, or maybe it’s the lighting. I’ll work on a few iterations to improve it. If you’re curious about the previous game this is based on, you can check it out here: [https://store.steampowered.com/app/3752240/Citizen\_Pain/](https://store.steampowered.com/app/3752240/Citizen_Pain/)

[WTS] ⚜️⚜️⚜️Freeman Shipyard Store vol.4⚜️⚜️⚜️ Hull E CCU ⚜️UTV +Reckoner paint $35 ⚜️Au...

47m ago

⚜️ **Freeman Old Star Shipyard of [Tortuga]** ⚜️ - **🔥 HOT SALE & SPECIAL OFFERS & Warbond CCU 🔥** - CCU - FROM | -> TO | Save $ | Warbond Bonus | Price :---------|:----------|:-------:|:-------:|:------- Merchantman|**Hull E**|$75|-|$25 Asgard|C2 Hercules|$40|-|$10 Gemini|Constellation Phoenix Emerald|-|-|$10 Caterpillar|Constellation Phoenix Emerald|-|-|$20 Redeemer|Constellation Phoenix Emerald|-|-|$20 Aquila|Constellation Phoenix Emerald|-|-|$35 MOLE|Constellation Phoenix Emerald|-|-|$35 Sentinel|MOTH|$30|-|$15 Blade|MOTH|$30|-|$15 Prowler|600i BIS 2953|🔥|+paint & poster|$35 F7C-M SH Heartseeker Mk I|Defender|$10|-|$10 L-22 Alpha Wolf...

FFXIV Switch 2 - Can I pay with Eshop money for the sub and expansion packs?

47m ago

Currently in Russia and I don't have any international bank cards. There are all sorts of ways to pay through Steam by buying stuff on the Kazakhstan store gifting it to your own account etc. Now back to the Switch 2. Can I just buy an American/EU eshop card fill up my eshop balance and pay through the eshop for game time and expansion packs? Or I need to login into the mogstation and pay everything with a foreign card? Anyone have a solution to this? I haven't played in years but now with an official Switch 2 version were I can flip from playing portably to docking it on the fly to my 65" TV it's just too convenient.

My Papayoo-based game reached 500 players! Now I’m looking for international testers to diversify the rankings.

47m ago

Hey Reddit! ​I’ve been working on an Android adaptation of Papayoo (a French card game that’s a mix of fun and frustration). I’ve managed to gather a small community of 500 players and translated the game into 10 languages. ​However, I’ve noticed that most players come from the same few regions. I’d love to get some "fresh blood" from different countries to test the server stability and make the World Ranking truly global. ​The Game: ​Fast-paced rounds. ​The goal: Avoid the "Payoo" and that annoying "Papayoo" 7. ​Global Leaderboards. ​I’m a solo dev, so every download and piece of feedback helps me tremendously. If you enjoy card...

Japanese VN "Schrödinger's Call" — and my gratitude to the VNDB community...

48m ago

https://preview.redd.it/4gcqu6fmddxg1.jpg?width=2106&format=pjpg&auto=webp&s=0cca8ae0666110bcc86aafc379db1273e91af2b8 Hi everyone at r/visualnovels, I’m an indie developer from Japan, and next month, my dev team will be releasing the visual novel, **Schrödinger's Call**. ...But before I get into the self-promotion, do you mind if I talk about VNDB for a moment? ======================================================= We really wanted to get this game into the hands of as many people as possible, so we made sure it would be playable in English right from the launch. However, I was worried that VN fans in the English-speaking world wouldn't even know it...

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